giovedì 24 novembre 2011

Some more fixes...

Again, the map calibration is trouble. Again, due to the forced mapping of qreal to floats and not doubles.
This time i decided to compeltely rewrite the management of calibration points and premultiply them to avoid precision issues. This is transparent to the end-user.

Stay tuned for a new 1.2.3 soon...

Nessun commento:

Posta un commento